What can Pokémon Go teach the world of conservation?

16 Nov 2016

The augmented reality game, designed for mobile devices, allows users to capture, battle and train virtual creatures called Pokémon that appear on screen as if part of the real-world environment. But can the game's enormous success deliver any lessons to the fields of natural history and conservation?

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Going green: why don't we all do it?

10 Jun 2016

From wind turbines and solar photovoltaics to grey water recycling and electric vehicles, technology is making it ever easier for us to be green – yet many of us are not. Now, Cambridge researchers are discovering that our personalities and communities have a major impact on our environmental decisions, opening up new ways to ‘nudge’ us into saving energy and carbon.

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Waterworld: can we learn to live with flooding?

03 Jun 2016

Flash floods, burst riverbanks, overflowing drains, contaminants leaching into waterways: some of the disruptive, damaging and hazardous consequences of having too much rain. But can cities be designed and adapted to live more flexibly with water – to treat it as friend rather than foe?



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Innovating for the future of cities

01 Jun 2016

Today, we commence a month-long focus on the future of cities. To begin, Doug Crawford-Brown, Robert Mair and Koen Steemers describe the challenges our future cities will face and how mitigation depends on the innovations we create and put in place today. 

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